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MonoDevelop – Life just got easier

November 9th, 2009 admin Leave a comment Go to comments
TGO in MonoDevelop

TGO in MonoDevelop

There it is, MonoDevelop.  Recently ported over to the Mac, this bad boy does it all.  Syntax highlighting, code completion, indentation, and on and on the list goes.  It even has contextual code completion, a feature you don’t see in many code editors.  This is light-years beyond what I was working in before, a simple code editor called Smulton.  There will be a short learning curve with this I am sure, but it will be worth it.  The game server should be finished up by the end of this week, and then work can begin on the client side game programming.

The same approach as with the server will be done on the client, a revamp of Legendary Kingdom Tactics with many features cut out that added significant complexity to the game without a worthwhile trade off.  The client development timeline is approximately 6 weeks currently.

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